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Posts from ‘November, 2009’

Uncle Chris’s Writing Tips #1: The Folly Of Wilful Obfuscation

‘Old man,’ said the boy, ‘you have hinted at my great and terrible destiny and the power within me that may one day save the world. Won’t you please tell me who I am, that I may defeat the Dark Lord in Chapter Six, instead of having to plough through another seven books before our […]

Signing On Thursday – Update

Quick update for those who are coming to Forbidden Planet on Thursday. The Signing (it deserves a capital letter of its own, I’ll have you know) will start at 6 and last for an hour, not an hour or two as I said in the last post. So don’t be too fashionably late, or you’ll […]

Narrative in Video Games (or, Let The Professionals Have A Crack, Why Don’tcha?)

Last Friday, Dragon Age: Origins was released for the PC and XBox. It’s a game I’ve been looking forward to for a long time, since it was developed by a company called Bioware, and Bioware are, frankly, the kings of storytelling as far as videogames go. Tragically, I still haven’t got to play it: my […]

Temporary Closure…

When I was a kiddie, I always imagined that the feeling of completing a book would be something like Stephen King described in Misery. A glass of Dom Perignon, a single cigarette and a single match, sit back and sigh, content in the knowledge of a job well done. Sadly, it doesn’t work that way […]